UPDATE! DAY 2


NEW UPDATE WITH DAY TWO IS HERE!

Happy Hal- uh... yeah! Happy Halloween everyone! 🎃
(pretend it's October, I'm begging you.)

A lot of new stuff came out in this version, so I'll add hints below to help you explore.

-As a new mechanic, the ability to walk around the room is now available.
This is somewhat similar to classic QUEST walking, so don't be afraid to click on items repeatedly. The game will clarify your decision before any major action.

-We plan to keep updating the game and in the near future we will finally update the menus, some sprites and first day CG as well as the music. After that, the long development of the third part will begin, so stay tuned!
( We'll only start active on social media after the cosmetic changes. For now we don't want to be distracted with maintaining them, but that will start very soon)

-We still don't have beta testers for the English version, so we hope it doesn't have any big bugs. Anyway you can always write your wishes and remarks in comments or personally to us, we always welcome feedback.

And that's the end of our report. Thank you for 1000 downloads and your interest!!!


Now for the tips-

Walkthrough Tips | Possible spoilers

  •  Vil has many options for starting a dialog on Day 2, with additional variations depending on your choice on Day 1
    -Stay in the car- or -Go down the road-
  • If you make two 'correct' choices in dialogs with Vil, a -Watch- button appears in the medical room, which further opens up new CG and additional interactions with items in the room.
  • There is a secret answer option when meeting Michelle. To unlock it, you need to wake up with the -Call out- choice. And then choose aggressive answers (such answers end with “!” or “!?”)

P.S Dirk cannot be met in day two for plot reasons. But he will definitely appear in the third day, that's for sure

From the second day the game has a character system, so some phrases will be different depending on the points gained (as well as some events in the first day)

We wish you a terrifying playthrough! 🧛‍♂

Русская версия этого поста доступна здесь // For Russian language

Files

ENG_RunOutOfBlood-pc_Beta-2.zip 706 MB
20 days ago
ENG_RunOutOfBlood-mac_Beta-2.zip 701 MB
20 days ago
RUS_RunOutOfBlood-pc_Beta-2.zip 706 MB
20 days ago
RUS_RunOutOfBlood-mac__Beta-2.zip 701 MB
20 days ago

Get Run Out of Blood [DEMO]

Comments

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(2 edits) (+1)

I really liked the changes the story was so much more detailed then the original. Little bit sad we really can't have any type of relationships with the characters because I really like Michelle. But I still find it enjoyable and heart racing. Keep up the good work!!  Looking forward to day 3.

(1 edit)

Ahhh! We are really glad that you liked it!
A little spoiler for the future - in fact, with Michelle and Noah there will be some of the most (generally possible in their situation) comfortable plots (again, Rebecca will not feel reciprocity) but in any case, the player can get their portion of fun, we think
(angst is breathing down our necks) \( ̄▽ ̄)/